AoeStats
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Oasis

510196033Analyzed
4v4 RM · 12h ago on Sep 29, 2026· 52m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Franks · United Kingdom
716
+13
🇩🇪 Khmer · Germany
709
+13
🇺🇸 Byzantines · United States
664
+15
🇵🇪 Turks · Peru
657
+15
🇺🇸 Mongols · United States
791
-20
🇦🇷 Persians · Argentina
677
-15
🇮🇳 Teutons · India
576
-11
🇺🇸 Persians · United States
528
-10
Player eAPM Actions Feudal Castle Imperial Opening
16 825 11:12 27:07 37:29 ⚔ Tower Rush
16 863 9:53 17:56 34:02 ⛏ Fast Castle
15 767 10:41 22:05 34:39 ⛏ Fast Castle
15 768 12:13 24:56 35:36 ⛏ Fast Castle
15 774 10:33 23:06 34:53 ⛏ Fast Castle
15 769 12:50 22:40 35:54 ⛏ Fast Castle
15 810 12:48 23:06 41:17 ⛏ Fast Castle
12 636 14:20 25:49 39:37 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,695 26,760 22,800 2,530 67,785 76,438
24,400 21,475 19,760 750 66,385 86,453
21,640 18,590 13,360 3,285 56,875 61,904
15,975 19,810 11,635 3,355 50,775 61,098
19,265 16,975 7,870 2,890 47,000 50,817
18,600 15,609 8,855 2,605 45,669 51,078
18,105 8,880 7,765 2,800 37,550 57,144
11,715 11,100 4,880 3,155 30,850 32,834
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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