Pilgrims
510109777Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
56m 8s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 60,534 analysed team-game players on Pilgrims.
-300
C
Feudal Age
12:54
vs 12:02
btm 31%
Castle Age
20:07
vs 19:26
btm 43%
Imperial Age
34:57
vs 36:19
top 41%
eAPM
22
vs 26
btm 37%
First military
24:24
vs 13:34
btm 4%
▼
Loom never researched — one lost villager costs more
▼
First military only at 24:24 (Archer) — later than 96% of analysed players on Pilgrims
▼
Town centers idle 19:52 of the first 20:07 — keep villagers queued
ALVICEN
D
Feudal Age
36:10
vs 12:02
btm 0%
Castle Age
—
vs 19:26
btm 0%
Imperial Age
—
vs 36:19
btm 0%
eAPM
3
vs 26
btm 2%
First military
37:54
vs 13:34
btm 0%
▼
Slow Feudal Age at 36:10 — slower than 100% of analysed players on Pilgrims
▼
Low eAPM (3) — busier hands win idle time back
▼
First military only at 37:54 (Spearman) — later than 100% of analysed players on Pilgrims
▼
Town centers idle 31:49 of the first 30:00 — keep villagers queued
ten7728
D
Feudal Age
22:22
vs 12:02
btm 0%
Castle Age
30:36
vs 19:26
btm 3%
Imperial Age
—
vs 36:19
btm 0%
eAPM
18
vs 26
btm 25%
First military
24:42
vs 13:34
btm 4%
▼
Slow Feudal Age at 22:22 — slower than 100% of analysed players on Pilgrims
▼
Slow Castle Age at 30:36 — slower than 97% of analysed players on Pilgrims
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 24:42 (Spearman) — later than 96% of analysed players on Pilgrims
▼
Town centers idle 28:32 of the first 30:36 — keep villagers queued
zuri_gos
B
Feudal Age
10:41
vs 12:02
top 17%
Castle Age
24:12
vs 19:26
btm 15%
Imperial Age
34:29
vs 36:19
top 38%
eAPM
23
vs 26
btm 41%
First military
13:57
vs 13:34
btm 46%
▲
Fast Feudal Age at 10:41 — faster than 83% of analysed players on Pilgrims
▼
Slow Castle Age at 24:12 — slower than 85% of analysed players on Pilgrims
▼
Town centers idle 25:24 of the first 24:12 — keep villagers queued
oneal321
D
Feudal Age
14:49
vs 12:02
btm 9%
Castle Age
24:40
vs 19:26
btm 13%
Imperial Age
—
vs 36:19
btm 0%
eAPM
9
vs 26
btm 5%
First military
14:58
vs 13:34
btm 37%
▼
Slow Feudal Age at 14:49 — slower than 91% of analysed players on Pilgrims
▼
Slow Castle Age at 24:40 — slower than 87% of analysed players on Pilgrims
▼
Low eAPM (9) — busier hands win idle time back
▼
Town centers idle 27:46 of the first 24:40 — keep villagers queued
Splujer
D
Feudal Age
15:58
vs 12:02
btm 5%
Castle Age
24:01
vs 19:26
btm 16%
Imperial Age
29:23
vs 36:19
top 11%
eAPM
12
vs 26
btm 9%
First military
21:03
vs 13:34
btm 9%
▼
Slow Feudal Age at 15:58 — slower than 95% of analysed players on Pilgrims
▼
Slow Castle Age at 24:01 — slower than 84% of analysed players on Pilgrims
▲
Fast Imperial Age at 29:23 — faster than 89% of analysed players on Pilgrims
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 21:03 (Scout Cavalry) — later than 91% of analysed players on Pilgrims
▼
Town centers idle 22:41 of the first 24:01 — keep villagers queued
Looting
B
Feudal Age
11:27
vs 12:02
top 35%
Castle Age
19:09
vs 19:26
top 47%
Imperial Age
31:30
vs 36:19
top 19%
eAPM
15
vs 26
btm 17%
First military
17:59
vs 13:34
btm 19%
▲
Fast Imperial Age at 31:30 — faster than 81% of analysed players on Pilgrims
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 17:59 of the first 19:09 — keep villagers queued
Swimling
A
Feudal Age
11:00
vs 12:02
top 24%
Castle Age
16:53
vs 19:26
top 21%
Imperial Age
39:14
vs 36:19
btm 32%
eAPM
35
vs 26
top 25%
First military
11:10
vs 13:34
top 18%
▲
Fast Feudal Age at 11:00 — faster than 76% of analysed players on Pilgrims
▲
Fast Castle Age at 16:53 — faster than 79% of analysed players on Pilgrims
▲
High eAPM (35) — top quarter of analysed players
▼
Loom after the Feudal click (25:04) — usually safest before it
▲
Early military at 11:10 (Fire Galley) — earlier than 82% of analysed players on Pilgrims
▼
Town centers idle 13:36 of the first 16:53 — keep villagers queued