Arabia
509687546Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
46m 34s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
Neko
D
Feudal Age
11:29
vs 10:18
btm 23%
Castle Age
31:45
vs 22:29
btm 2%
Imperial Age
—
vs 39:58
btm 0%
eAPM
25
vs 31
btm 34%
First military
13:47
vs 11:39
btm 32%
▼
Slow Feudal Age at 11:29 — slower than 77% of analysed players on Arabia
▼
Slow Castle Age at 31:45 — slower than 98% of analysed players on Arabia
▼
Town centers idle 4:50 of the first 31:45 — keep villagers queued
zeng2382024
B
Feudal Age
11:14
vs 10:18
btm 27%
Castle Age
18:20
vs 22:29
top 12%
Imperial Age
44:20
vs 39:58
btm 22%
eAPM
36
vs 31
top 41%
First military
13:18
vs 11:39
btm 35%
▲
Fast Castle Age at 18:20 — faster than 88% of analysed players on Arabia
▼
Slow Imperial Age at 44:20 — slower than 78% of analysed players on Arabia
▲
Town centers almost never idle — 21s across the first 18:20
Aircontrol
C
Feudal Age
11:00
vs 10:18
btm 32%
Castle Age
23:42
vs 22:29
btm 35%
Imperial Age
—
vs 39:58
btm 0%
eAPM
26
vs 31
btm 37%
First military
13:54
vs 11:39
btm 32%
marzzzel1337
D
Feudal Age
11:22
vs 10:18
btm 25%
Castle Age
30:20
vs 22:29
btm 3%
Imperial Age
—
vs 39:58
btm 0%
eAPM
27
vs 31
btm 41%
First military
16:06
vs 11:39
btm 23%
▼
Slow Feudal Age at 11:22 — slower than 75% of analysed players on Arabia
▼
Slow Castle Age at 30:20 — slower than 97% of analysed players on Arabia
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 8:50 of the first 30:20 — keep villagers queued