Nomad
508859792Analyzed2v2 RM
·
8d ago on Sep 24, 2026·
34m 50s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,482 analysed team-game players on Nomad.
Aircontrol
D
Feudal Age
16:07
vs 14:19
btm 17%
Castle Age
28:21
vs 20:58
btm 8%
Imperial Age
—
vs 38:40
btm 0%
eAPM
19
vs 27
btm 25%
First military
18:22
vs 17:15
btm 41%
▼
Slow Feudal Age at 16:07 — slower than 83% of analysed players on Nomad
▼
Slow Castle Age at 28:21 — slower than 92% of analysed players on Nomad
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 35:58 of the first 28:21 — keep villagers queued
marzzzel1337
D
Feudal Age
18:21
vs 14:19
btm 4%
Castle Age
28:55
vs 20:58
btm 7%
Imperial Age
—
vs 38:40
btm 0%
eAPM
11
vs 27
btm 6%
First military
24:32
vs 17:15
btm 9%
▼
Slow Feudal Age at 18:21 — slower than 96% of analysed players on Nomad
▼
Slow Castle Age at 28:55 — slower than 93% of analysed players on Nomad
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 24:32 (Militia) — later than 91% of analysed players on Nomad
▼
Town centers idle 35:39 of the first 28:55 — keep villagers queued
Chippindall
C
Feudal Age
15:29
vs 14:19
btm 26%
Castle Age
21:03
vs 20:58
btm 49%
Imperial Age
—
vs 38:40
btm 0%
eAPM
19
vs 27
btm 25%
First military
24:00
vs 17:15
btm 10%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (14:10) — usually safest before it
▼
First military only at 24:00 (Mounted Crossbowman) — later than 90% of analysed players on Nomad
▼
Town centers idle 17:14 of the first 21:03 — keep villagers queued
ARCHI_Trent
D
Feudal Age
16:12
vs 14:19
btm 17%
Castle Age
22:18
vs 20:58
btm 37%
Imperial Age
—
vs 38:40
btm 0%
eAPM
16
vs 27
btm 17%
First military
16:49
vs 17:15
top 46%
▼
Slow Feudal Age at 16:12 — slower than 83% of analysed players on Nomad
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 26:16 of the first 22:18 — keep villagers queued