AoeStats
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Arena

508482037Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 45m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Danes · Belgium
1027
+13
🇧🇪 Inca · Belgium
963
+15
🇮🇳 Britons · India
896
+18
🇧🇷 Khmer · Brazil
873
+19
🇲🇽 Magyars · Mexico
998
-18
🇷🇺 Slavs · Russia
941
-16
🇬🇧 Teutons · United Kingdom
933
-16
🇩🇪 Franks · Germany
903
-27
Player eAPM Actions Feudal Castle Imperial Opening
24 1,098 10:42 17:27 41:28 ⛏ Fast Castle
22 1,009 10:59 15:31 30:23 ⛏ Fast Castle
21 960 11:41 15:43 28:17 ⛏ Fast Castle
19 839 13:32 20:23 39:04 ⛏ Fast Castle
18 795 12:35 19:08 35:11 ⛏ Fast Castle
17 788 12:51 19:02 35:02
17 759 12:41 17:34 — ⛏ Fast Castle
16 733 10:22 18:40 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,460 20,660 13,885 5,100 54,105 73,466
15,025 20,850 9,335 2,250 47,460 68,041
16,110 14,900 4,495 2,475 37,980 46,263
18,355 9,025 7,235 1,500 36,115 40,154
16,870 10,490 5,655 1,150 34,165 40,089
17,505 9,905 2,160 3,000 32,570 42,541
11,895 10,865 5,130 3,450 31,340 40,270
14,045 6,090 5,995 950 27,080 43,130
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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