Oasis
507502037Analyzed4v4 RM
·
12d ago on Sep 18, 2026·
50m 16s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
Kevin FZ3252
B
Feudal Age
11:30
vs 10:44
btm 30%
Castle Age
18:17
vs 20:42
top 30%
Imperial Age
36:48
vs 36:44
top 50%
eAPM
30
vs 31
btm 47%
First military
19:32
vs 13:39
btm 25%
▲
Fast Castle Age at 18:17 — faster than 70% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
alexgolan
D
Feudal Age
14:47
vs 10:44
btm 2%
Castle Age
31:58
vs 20:42
btm 2%
Imperial Age
—
vs 36:44
btm 0%
eAPM
11
vs 31
btm 5%
First military
15:15
vs 13:39
btm 43%
▼
Slow Feudal Age at 14:47 — slower than 98% of analysed players on Oasis
▼
Slow Castle Age at 31:58 — slower than 98% of analysed players on Oasis
▼
Low eAPM (11) — busier hands win idle time back
▼
Town centers idle 8:59 of the first 31:58 — keep villagers queued
zuri_gos
B
Feudal Age
10:01
vs 10:44
top 31%
Castle Age
19:14
vs 20:42
top 37%
Imperial Age
37:51
vs 36:44
btm 41%
eAPM
22
vs 31
btm 28%
First military
11:37
vs 13:39
top 36%
▼
Loom after the Feudal click (8:16) — usually safest before it
▲
Town centers almost never idle — 1s across the first 19:14
Brerzerk718
D
Feudal Age
12:05
vs 10:44
btm 19%
Castle Age
29:26
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
15
vs 31
btm 11%
First military
22:06
vs 13:39
btm 17%
▼
Slow Feudal Age at 12:05 — slower than 81% of analysed players on Oasis
▼
Slow Castle Age at 29:26 — slower than 97% of analysed players on Oasis
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 4s across the first 29:26
R.I.P
B
Feudal Age
12:32
vs 10:44
btm 13%
Castle Age
16:55
vs 20:42
top 20%
Imperial Age
31:41
vs 36:44
top 12%
eAPM
25
vs 31
btm 34%
First military
39:48
vs 13:39
btm 0%
▼
Slow Feudal Age at 12:32 — slower than 87% of analysed players on Oasis
▲
Fast Castle Age at 16:55 — faster than 80% of analysed players on Oasis
▲
Fast Imperial Age at 31:41 — faster than 88% of analysed players on Oasis
▼
Loom after the Feudal click (10:37) — usually safest before it
▼
First military only at 39:48 (Trebuchet) — later than 100% of analysed players on Oasis
Walls vs Zombies 2009
A
Feudal Age
10:50
vs 10:44
btm 47%
Castle Age
18:35
vs 20:42
top 32%
Imperial Age
28:53
vs 36:44
top 2%
eAPM
27
vs 31
btm 41%
First military
11:09
vs 13:39
top 30%
▲
Fast Imperial Age at 28:53 — faster than 98% of analysed players on Oasis
▼
Loom after the Feudal click (9:52) — usually safest before it
▲
Town centers almost never idle — 3s across the first 18:35
Swimling
C
Feudal Age
12:37
vs 10:44
btm 12%
Castle Age
17:16
vs 20:42
top 22%
Imperial Age
40:05
vs 36:44
btm 26%
eAPM
31
vs 31
top 50%
First military
17:23
vs 13:39
btm 33%
▼
Slow Feudal Age at 12:37 — slower than 88% of analysed players on Oasis
▲
Fast Castle Age at 17:16 — faster than 78% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 9s across the first 17:16
Uecool
D
Feudal Age
13:48
vs 10:44
btm 5%
Castle Age
27:21
vs 20:42
btm 6%
Imperial Age
41:33
vs 36:44
btm 19%
eAPM
49
vs 31
top 16%
First military
16:08
vs 13:39
btm 39%
▼
Slow Feudal Age at 13:48 — slower than 95% of analysed players on Oasis
▼
Slow Castle Age at 27:21 — slower than 94% of analysed players on Oasis
▼
Slow Imperial Age at 41:33 — slower than 81% of analysed players on Oasis
▲
High eAPM (49) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 7:00 of the first 27:21 — keep villagers queued