AoeStats
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Arena

510552206Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 36m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Romans · Taiwan
1982
+10
🇹🇼 Khmer · Taiwan
1963
+11
🇹🇼 Varangians · Taiwan
1871
+14
🇹🇼 Wei · Taiwan
1851
+16
🇦🇷 Britons · Argentina
2033
-19
🇦🇷 Italians · Argentina
1880
-14
🇮🇹 Dravidians · Italy
1856
-13
🇦🇷 Mongols · Argentina
1590
-5
Player eAPM Actions Feudal Castle Imperial Opening
83 3,012 9:36 13:08 31:17 ⛏ Fast Castle
66 2,399 10:18 13:48 33:21 ⚔ FC into Scouts
59 2,158 10:57 14:58 33:10 ⛏ Fast Castle
47 1,697 9:26 13:15 35:54 ⛏ Fast Castle
45 1,651 9:35 15:17 — ⛏ Fast Castle
44 1,587 10:35 14:24 — ⛏ Fast Castle
43 1,579 8:08 22:13 26:26 ⚔ Towers FC into Fast Imp
38 1,374 9:59 13:38 27:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,685 12,533 13,620 2,320 50,158 52,052
19,510 16,410 11,110 2,250 49,280 53,632
18,585 10,155 7,020 2,270 38,030 39,480
13,150 14,040 6,170 3,550 36,910 38,853
12,850 13,680 6,400 1,505 34,435 36,156
10,025 12,365 5,520 1,110 29,020 30,116
14,150 11,737 2,050 935 28,872 29,443
5,735 5,183 570 285 11,773 12,101
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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