AoeStats
← Joaking

Arena

506562245Analyzed
4v4 RM · 18d ago on Sep 14, 2026· 47m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
1053
+15
🇲🇽 Hindustanis · Mexico
1049
+15
🇨🇴 Ethiopians · Colombia
1045
+16
🇲🇽 Burgundians · Mexico
973
+18
🇵🇪 Koreans · Peru
1065
-17
🇵🇪 Teutons · Peru
1062
-17
🇨🇱 Japanese · Chile
1016
-15
🇦🇷 Burgundians · Argentina
1001
-15
Compared against 538,742 analysed team-game players on Arena.
Joaking B
Feudal Age 11:10 vs 10:55
btm 40%
Castle Age 15:28 vs 16:03
top 39%
Imperial Age 31:52 vs 32:17
top 46%
eAPM 31 vs 27
top 41%
First military 33:17 vs 18:52
btm 2%
▼ Loom after the Feudal click (28:51) — usually safest before it
▼ First military only at 33:17 (Spearman) — later than 98% of analysed players on Arena
▲ Town centers almost never idle — 9s across the first 15:28
Camarada Artemio C
Feudal Age 11:05 vs 10:55
btm 43%
Castle Age 16:43 vs 16:03
btm 40%
Imperial Age 32:59 vs 32:17
btm 44%
eAPM 27 vs 27
top 50%
First military 21:26 vs 18:52
btm 33%
▲ Town centers almost never idle — 38s across the first 16:43
AGGM B
Feudal Age 10:28 vs 10:55
top 29%
Castle Age 18:23 vs 16:03
btm 26%
Imperial Age 33:08 vs 32:17
btm 43%
eAPM 46 vs 27
top 11%
First military 30:29 vs 18:52
btm 4%
▲ Fast Feudal Age at 10:28 — faster than 71% of analysed players on Arena
▲ High eAPM (46) — top quarter of analysed players
▼ Loom after the Feudal click (22:46) — usually safest before it
▼ First military only at 30:29 (Knight) — later than 96% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 18:23
Sapolio D
Feudal Age 10:56 vs 10:55
btm 49%
Castle Age 18:42 vs 16:03
btm 24%
Imperial Age — vs 32:17
btm 0%
eAPM 14 vs 27
btm 11%
First military 16:37 vs 18:52
top 29%
▼ Slow Castle Age at 18:42 — slower than 76% of analysed players on Arena
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (18:49) — usually safest before it
▲ Town centers almost never idle — 12s across the first 18:42
Maverick A
Feudal Age 10:45 vs 10:55
top 41%
Castle Age 15:10 vs 16:03
top 32%
Imperial Age 29:00 vs 32:17
top 19%
eAPM 34 vs 27
top 31%
First military 16:25 vs 18:52
top 27%
▲ Fast Imperial Age at 29:00 — faster than 81% of analysed players on Arena
▼ Loom after the Feudal click (9:51) — usually safest before it
▲ Town centers almost never idle — 3s across the first 15:10
Arthedain C
Feudal Age 12:05 vs 10:55
btm 15%
Castle Age 16:29 vs 16:03
btm 43%
Imperial Age 30:48 vs 32:17
top 37%
eAPM 18 vs 27
btm 22%
First military 15:36 vs 18:52
top 19%
▼ Slow Feudal Age at 12:05 — slower than 85% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (14:58) — usually safest before it
▲ Early military at 15:36 (Spearman) — earlier than 81% of analysed players on Arena
▲ Town centers almost never idle — 24s across the first 16:29
ArkumKnight007 B
Feudal Age 10:21 vs 10:55
top 25%
Castle Age 17:25 vs 16:03
btm 33%
Imperial Age 28:41 vs 32:17
top 16%
eAPM 19 vs 27
btm 25%
First military 19:09 vs 18:52
btm 48%
▲ Fast Feudal Age at 10:21 — faster than 75% of analysed players on Arena
▲ Fast Imperial Age at 28:41 — faster than 84% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 17:25
Rey de Copas S
Feudal Age 10:30 vs 10:55
top 30%
Castle Age 14:04 vs 16:03
top 6%
Imperial Age 27:31 vs 32:17
top 8%
eAPM 28 vs 27
top 47%
First military 15:54 vs 18:52
top 22%
▲ Fast Feudal Age at 10:30 — faster than 70% of analysed players on Arena
▲ Fast Castle Age at 14:04 — faster than 94% of analysed players on Arena
▲ Fast Imperial Age at 27:31 — faster than 92% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 1s across the first 14:04
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