AoeStats
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Black Forest

510028565Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 65m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
1233
+11
🇳🇮 Teutons · Nicaragua
1105
+16
🇲🇽 Italians · Mexico
1097
+17
🇺🇸 Ethiopians · United States
1083
+17
🇸🇪 Aztecs · Sweden
1138
-16
🇲🇽 Byzantines · Mexico
1120
-16
1117
-15
🇨🇦 Britons · Canada
1088
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 3,225 10:55 15:20 28:16 ⛏ Fast Castle
46 3,028 14:04 19:24 40:04 ⛏ Fish Boom FC
38 2,506 18:13 23:39 31:12 ⛏ Fish Boom FC
38 2,515 12:33 16:42 30:43 ⛏ Fish Boom FC
30 1,970 12:27 16:32 32:20 ⛏ Fast Castle
27 1,792 11:45 16:23 40:48 ⛏ Fish Boom FC
22 1,449 11:17 17:50 33:14 ⛏ Fish Boom FC
18 1,169 13:14 19:37 34:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,320 65,464 54,265 4,240 146,289 149,211
41,085 59,650 31,100 2,900 134,735 142,765
46,265 30,025 44,785 1,950 123,025 139,519
40,695 32,373 33,350 2,935 109,353 113,631
35,635 34,401 23,760 3,810 97,606 115,846
31,125 41,149 18,810 1,470 92,554 98,981
29,775 28,295 12,190 2,805 73,065 88,160
13,075 33,268 22,490 3,650 72,483 113,554
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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