Arena
508281615Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
22m 20s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 538,742 analysed team-game players on Arena.
Lautreamont
S
Feudal Age
10:19
vs 10:55
top 23%
Castle Age
14:09
vs 16:03
top 7%
Imperial Age
—
vs 32:17
btm 0%
eAPM
52
vs 27
top 6%
First military
15:39
vs 18:52
top 20%
▲
Fast Feudal Age at 10:19 — faster than 77% of analysed players on Arena
▲
Fast Castle Age at 14:09 — faster than 93% of analysed players on Arena
▲
High eAPM (52) — top quarter of analysed players
▼
Loom after the Feudal click (15:24) — usually safest before it
▲
Early military at 15:39 (Monaspa) — earlier than 80% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 14:09
Gral_Artigas
B
Feudal Age
11:14
vs 10:55
btm 37%
Castle Age
15:04
vs 16:03
top 29%
Imperial Age
—
vs 32:17
btm 0%
eAPM
33
vs 27
top 34%
First military
15:17
vs 18:52
top 17%
▲
Fast Castle Age at 15:04 — faster than 71% of analysed players on Arena
▼
Loom after the Feudal click (13:13) — usually safest before it
▲
Early military at 15:17 (Cavalry Archer) — earlier than 83% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:04
Osayi.
C
Feudal Age
12:01
vs 10:55
btm 16%
Castle Age
15:57
vs 16:03
top 48%
Imperial Age
—
vs 32:17
btm 0%
eAPM
26
vs 27
btm 47%
First military
21:29
vs 18:52
btm 33%
▼
Slow Feudal Age at 12:01 — slower than 84% of analysed players on Arena
▼
Loom after the Feudal click (11:30) — usually safest before it
▲
Town centers almost never idle — 42s across the first 15:57
Fazzz7z
B
Feudal Age
11:49
vs 10:55
btm 20%
Castle Age
16:46
vs 16:03
btm 40%
Imperial Age
—
vs 32:17
btm 0%
eAPM
51
vs 27
top 7%
First military
14:40
vs 18:52
top 13%
▼
Slow Feudal Age at 11:49 — slower than 80% of analysed players on Arena
▲
High eAPM (51) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 14:40 (Scout Cavalry) — earlier than 87% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 16:46