AoeStats
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African Clearing

510847491Analyzed
4v4 RM · 9h ago on Oct 2, 2026· 48m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
1228
+17
🇨🇿 Koreans · Czechia
1224
+17
🇩🇪 Cumans · Germany
1209
+17
🇨🇴 Britons · Colombia
1172
+19
🇬🇧 Varangians · United Kingdom
1410
-25
🇮🇳 Burgundians · India
1248
-18
🇦🇷 Vikings · Argentina
1238
-17
🇪🇬 Cumans · Egypt
1061
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 2,071 12:42 37:58 — ⚔ Scouts into Archers
37 1,774 14:59 19:20 40:51 ⛏ Fish Boom FC
34 1,643 12:46 23:31 36:48 ⚔ Archer Rush
34 1,652 16:42 23:14 37:10 ⚔ Drush FC
23 1,093 12:40 26:08 40:57 ⚔ Archers into Skirms
20 980 14:39 — —
16 765 12:49 24:14 32:37 ⚔ Scout Rush
16 770 14:39 20:12 47:28 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
15,190 18,551 5,495 4,050 43,286 45,158
12,345 14,090 7,325 3,000 36,760 46,186
14,540 14,400 4,465 1,150 34,555 36,572
14,805 12,695 4,245 1,610 33,355 38,241
14,355 8,280 5,255 2,110 30,000 32,621
10,820 12,031 5,540 1,585 29,976 31,097
10,885 11,250 2,800 2,350 27,285 32,178
5,465 3,640 1,290 100 10,495 12,672
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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