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Fortress

509924140Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 47m 2s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Dravidians · Germany
1252
+18
🇷🇴 Malay · Romania
1222
+19
🇫🇷 Hindustanis · France
1211
+19
🇿🇦 Lithuanians · South Africa
1188
+20
🇹🇷 Persians · Türkiye
1314
-20
🇨🇳 Franks · China
1314
-20
🇹🇼 Mongols · Taiwan
1284
-19
🇲🇽 Varangians · Mexico
1228
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,220 7:43 11:15 25:51 ⛏ Fast Castle
45 2,098 8:06 11:47 27:00 ⛏ Fast Castle
32 1,492 7:30 11:30 24:07 ⛏ Fast Castle
29 1,347 7:13 11:40 22:43 ⛏ Fast Castle
25 1,190 7:37 11:16 30:38 ⛏ Fast Castle
23 1,094 6:32 10:33 25:05 ⛏ Fast Castle
22 1,027 7:21 11:51 28:04 ⛏ Fast Castle
17 783 5:40 14:43 30:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
48,390 32,595 25,935 2,810 109,730 116,045
38,635 15,725 24,015 1,715 80,090 87,547
30,340 12,720 17,185 2,995 63,240 68,580
27,285 14,100 13,285 3,200 57,870 75,420
15,925 21,580 14,995 4,200 56,700 73,518
25,535 13,790 14,185 2,150 55,660 61,924
23,865 16,925 9,310 1,150 51,250 68,872
15,585 6,310 7,265 890 30,050 31,193
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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