AoeStats
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Arena

510332145Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 38m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
549
+11
🇯🇵 Ethiopians · Japan
489
+14
🇨🇳 Persians · China
417
+17
🇨🇳 Bohemians · China
360
+19
🇬🇧 Saracens · United Kingdom
530
-18
🇺🇸 Poles · United States
470
-17
🇨🇳 Maya · China
403
-14
🇨🇳 Bohemians · China
348
-12
Player eAPM Actions Feudal Castle Imperial Opening
45 1,716 10:43 14:16 28:58 ⛏ Fast Castle
41 1,574 11:11 15:06 28:55 ⛏ Fast Castle
26 983 11:17 15:23 28:26 ⛏ Fast Castle
18 669 12:05 20:40 36:24 ⛏ Fast Castle
16 614 10:37 14:18 28:57 ⛏ Fast Castle
9 334 11:22 17:33 — ⛏ Fast Castle
7 276 12:16 23:39 — ⛏ Fast Castle
6 233 14:15 30:28 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,995 18,010 4,570 1,800 43,375 60,438
13,775 16,513 8,000 1,210 39,498 50,429
18,125 12,035 5,410 950 36,520 49,218
15,160 14,015 6,380 500 36,055 53,259
8,775 6,895 3,055 850 19,575 23,926
8,265 7,165 2,340 1,170 18,940 22,709
5,750 4,380 450 1,600 12,180 15,552
4,775 3,630 400 0 8,805 15,164
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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