AoeStats
← elijamesleon2

Fortress

510046208Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 29m 40s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Cumans · United States
842
+11
🇺🇸 Magyars · United States
812
+12
🇺🇸 Armenians · United States
763
+14
🇺🇸 Huns · United States
733
+15
744
-14
🇨🇳 Franks · China
738
-14
🇨🇳 Tupi · China
711
-13
🇨🇳 Celts · China
679
-11
Compared against 72,670 analysed team-game players on Fortress.
WINGER D
Feudal Age 9:27 vs 7:49
btm 8%
Castle Age 13:59 vs 12:34
btm 28%
Imperial Age — vs 28:24
btm 0%
eAPM 6 vs 25
btm 2%
▼ Slow Feudal Age at 9:27 — slower than 92% of analysed players on Fortress
▼ Low eAPM (6) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 13:59
诺 D
Feudal Age 10:14 vs 7:49
btm 3%
Castle Age 16:19 vs 12:34
btm 11%
Imperial Age — vs 28:24
btm 0%
eAPM 12 vs 25
btm 9%
▼ Slow Feudal Age at 10:14 — slower than 97% of analysed players on Fortress
▼ Slow Castle Age at 16:19 — slower than 89% of analysed players on Fortress
▼ Low eAPM (12) — busier hands win idle time back
make wall ,door and market well? D
Feudal Age — vs 7:49
btm 0%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 0 vs 25
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
1175523390 D
Feudal Age 8:13 vs 7:49
btm 33%
Castle Age 12:46 vs 12:34
btm 46%
Imperial Age — vs 28:24
btm 0%
eAPM 6 vs 25
btm 2%
First military 14:52 vs 15:31
top 45%
▼ Low eAPM (6) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
PapaSnackz D
Feudal Age 8:29 vs 7:49
btm 25%
Castle Age 20:32 vs 12:34
btm 2%
Imperial Age — vs 28:24
btm 0%
eAPM 15 vs 25
btm 16%
First military 9:58 vs 15:31
top 4%
▼ Slow Feudal Age at 8:29 — slower than 75% of analysed players on Fortress
▼ Slow Castle Age at 20:32 — slower than 98% of analysed players on Fortress
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (20:10) — usually safest before it
▲ Early military at 9:58 (Militia) — earlier than 96% of analysed players on Fortress
▼ Town centers idle 3:32 of the first 20:32 — keep villagers queued
elijamesleon2 D
Feudal Age 9:32 vs 7:49
btm 7%
Castle Age — vs 12:34
btm 0%
Imperial Age — vs 28:24
btm 0%
eAPM 16 vs 25
btm 19%
First military 15:10 vs 15:31
top 47%
▼ Slow Feudal Age at 9:32 — slower than 93% of analysed players on Fortress
▼ Low eAPM (16) — busier hands win idle time back
▼ Town centers idle 4:58 of the first 29:40 — keep villagers queued
ZaddyStacks B
Feudal Age 7:24 vs 7:49
top 30%
Castle Age 22:30 vs 12:34
btm 1%
Imperial Age 28:51 vs 28:24
btm 46%
eAPM 36 vs 25
top 22%
First military 9:32 vs 15:31
top 4%
▲ Fast Feudal Age at 7:24 — faster than 70% of analysed players on Fortress
▼ Slow Castle Age at 22:30 — slower than 99% of analysed players on Fortress
▲ High eAPM (36) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:32 (Scout Cavalry) — earlier than 96% of analysed players on Fortress
▼ Town centers idle 3:42 of the first 22:30 — keep villagers queued
WavyRackz D
Feudal Age 8:44 vs 7:49
btm 19%
Castle Age 26:16 vs 12:34
btm 0%
Imperial Age 29:38 vs 28:24
btm 40%
eAPM 8 vs 25
btm 3%
First military 10:20 vs 15:31
top 5%
▼ Slow Feudal Age at 8:44 — slower than 81% of analysed players on Fortress
▼ Slow Castle Age at 26:16 — slower than 100% of analysed players on Fortress
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom after the Feudal click (17:56) — usually safest before it
▲ Early military at 10:20 (Battering Ram) — earlier than 95% of analysed players on Fortress
▼ Town centers idle 10:36 of the first 26:16 — keep villagers queued
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