Fortress
510040437Analyzed4v4 RM
·
3d ago on Sep 29, 2026·
20m 19s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
DaveyJones
D
Feudal Age
7:36
vs 7:49
top 40%
Castle Age
18:13
vs 12:34
btm 5%
Imperial Age
—
vs 28:24
btm 0%
eAPM
14
vs 25
btm 12%
First military
16:18
vs 15:31
btm 44%
▼
Slow Castle Age at 18:13 — slower than 95% of analysed players on Fortress
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 4:19 of the first 18:13 — keep villagers queued
felix
C
Feudal Age
6:38
vs 7:49
top 6%
Castle Age
15:13
vs 12:34
btm 17%
Imperial Age
—
vs 28:24
btm 0%
eAPM
8
vs 25
btm 3%
First military
14:51
vs 15:31
top 44%
▲
Fast Feudal Age at 6:38 — faster than 94% of analysed players on Fortress
▼
Slow Castle Age at 15:13 — slower than 83% of analysed players on Fortress
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (4:30) — usually safest before it
▼
Town centers idle 3:21 of the first 15:13 — keep villagers queued
DarkMatrix
D
Feudal Age
9:05
vs 7:49
btm 13%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
10
vs 25
btm 6%
First military
17:38
vs 15:31
btm 35%
▼
Slow Feudal Age at 9:05 — slower than 87% of analysed players on Fortress
▼
Low eAPM (10) — busier hands win idle time back
▲
Town centers almost never idle — 5s across the first 20:19
duchuy2442
D
Feudal Age
9:30
vs 7:49
btm 8%
Castle Age
17:21
vs 12:34
btm 8%
Imperial Age
—
vs 28:24
btm 0%
eAPM
21
vs 25
btm 34%
First military
19:44
vs 15:31
btm 25%
▼
Slow Feudal Age at 9:30 — slower than 92% of analysed players on Fortress
▼
Slow Castle Age at 17:21 — slower than 92% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 44s across the first 17:21
PapaSnackz
D
Feudal Age
8:18
vs 7:49
btm 30%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
18
vs 25
btm 25%
First military
11:05
vs 15:31
top 8%
▼
Low eAPM (18) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:05 (Militia) — earlier than 92% of analysed players on Fortress
▼
Town centers idle 3:56 of the first 20:19 — keep villagers queued
WavyRackz
D
Feudal Age
8:11
vs 7:49
btm 34%
Castle Age
19:56
vs 12:34
btm 3%
Imperial Age
—
vs 28:24
btm 0%
eAPM
10
vs 25
btm 6%
First military
9:28
vs 15:31
top 3%
▼
Slow Castle Age at 19:56 — slower than 97% of analysed players on Fortress
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:28 (Battering Ram) — earlier than 97% of analysed players on Fortress
▼
Town centers idle 7:36 of the first 19:56 — keep villagers queued
elijamesleon2
D
Feudal Age
8:29
vs 7:49
btm 25%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
13
vs 25
btm 11%
First military
11:46
vs 15:31
top 13%
▼
Slow Feudal Age at 8:29 — slower than 75% of analysed players on Fortress
▼
Low eAPM (13) — busier hands win idle time back
▲
Early military at 11:46 (Scout Cavalry) — earlier than 87% of analysed players on Fortress
▼
Town centers idle 10:39 of the first 20:19 — keep villagers queued
ZaddyStacks
A
Feudal Age
8:10
vs 7:49
btm 35%
Castle Age
—
vs 12:34
btm 0%
Imperial Age
—
vs 28:24
btm 0%
eAPM
44
vs 25
top 11%
First military
9:03
vs 15:31
top 3%
▲
High eAPM (44) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:03 (Scout Cavalry) — earlier than 97% of analysed players on Fortress
▼
Town centers idle 9:12 of the first 20:19 — keep villagers queued