AoeStats
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Arena

510040057Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 42m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
1151
+13
🇹🇼 Koreans · Taiwan
1138
+14
🇨🇳 Italians · China
1131
+14
🇨🇳 Danes · China
1121
+14
🇧🇷 Khmer · Brazil
1100
-14
🇲🇽 Persians · Mexico
1097
-14
🇵🇪 Tatars · Peru
1088
-31
🇲🇽 Romans · Mexico
1073
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,511 10:39 15:00 28:57 ⛏ Fast Castle
35 1,465 10:41 14:58 34:12 ⚔ FC into Archers
34 1,412 11:01 14:09 28:03 ⛏ Fast Castle
33 1,404 10:35 14:47 32:06 ⛏ Fast Castle
31 1,312 11:58 17:04 38:18 ⛏ Fast Castle
30 1,245 10:37 16:46 38:01 ⛏ Fast Castle
27 1,137 11:14 15:42 30:19 ⛏ Fast Castle
20 823 10:35 14:08 28:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,340 14,575 7,275 2,650 46,840 70,741
19,045 15,025 8,155 1,250 43,475 52,321
13,975 16,890 10,140 1,705 42,710 51,435
17,290 16,375 6,375 900 40,940 44,038
14,820 12,955 6,865 2,420 37,060 41,949
12,080 12,800 8,920 750 34,550 42,103
10,435 12,735 7,905 850 31,925 36,144
10,425 7,680 1,905 1,240 21,250 22,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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