AoeStats
← Guiguilec

Black Forest

509391525Analyzed
2v2 RM · 6d ago on Sep 26, 2026· 64m 30s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Franks · France
958
+16
🇫🇷 Burgundians · France
815
+21
🇸🇪 Turks · Sweden
956
-19
🇨🇴 Varangians · Colombia
926
-18
Player eAPM Actions Feudal Castle Imperial Opening
20 1,308 16:21 23:49 38:39 ⛏ Fish Boom FC
20 1,284 11:07 16:37 35:12 ⛏ Fast Castle
16 1,021 15:09 21:59 34:40 ⛏ Fast Castle
12 766 13:57 25:34 35:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,280 22,725 36,470 2,605 97,080 114,052
41,650 23,963 17,765 4,315 87,693 91,036
31,985 24,892 17,570 2,685 77,132 91,242
26,630 17,814 15,810 1,945 62,199 69,392
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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