AoeStats
← NAGA HITAM

Arena

504719956Analyzed
4v4 RM · 25d ago on Sep 6, 2026· 37m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Persians · Australia
989
+12
🇦🇺 Slavs · Australia
960
+13
🇮🇳 Bohemians · India
920
+15
🇦🇺 Khmer · Australia
914
+15
🇪🇸 Spanish · Spain
954
-16
🇮🇩 Khmer · Indonesia
905
-14
🇫🇷 Goths · France
875
-13
🇧🇷 Maya · Brazil
855
-12
Compared against 531,184 analysed team-game players on Arena.
Mr. Takoyaki-san B
Feudal Age 12:04 vs 10:55
btm 16%
Castle Age 15:19 vs 16:03
top 35%
Imperial Age 32:29 vs 32:18
btm 48%
eAPM 42 vs 27
top 16%
First military 16:25 vs 18:52
top 27%
▼ Slow Feudal Age at 12:04 — slower than 84% of analysed players on Arena
▲ High eAPM (42) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 15:19
ants B
Feudal Age 10:51 vs 10:55
top 46%
Castle Age 16:34 vs 16:03
btm 42%
Imperial Age 28:46 vs 32:18
top 17%
eAPM 15 vs 27
btm 12%
First military 20:10 vs 18:52
btm 41%
▲ Fast Imperial Age at 28:46 — faster than 83% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 6s across the first 16:34
Malai-Chaap D
Feudal Age 13:31 vs 10:55
btm 4%
Castle Age 21:49 vs 16:03
btm 10%
Imperial Age 34:26 vs 32:18
btm 33%
eAPM 14 vs 27
btm 11%
First military 21:01 vs 18:52
btm 35%
▼ Slow Feudal Age at 13:31 — slower than 96% of analysed players on Arena
▼ Slow Castle Age at 21:49 — slower than 90% of analysed players on Arena
▼ Low eAPM (14) — busier hands win idle time back
▲ Town centers almost never idle — 19s across the first 21:49
[FnL^metalheadz] C
Feudal Age 11:42 vs 10:55
btm 23%
Castle Age 14:54 vs 16:03
top 24%
Imperial Age 32:33 vs 32:18
btm 48%
eAPM 15 vs 27
btm 12%
First military 31:44 vs 18:52
btm 3%
▼ Slow Feudal Age at 11:42 — slower than 77% of analysed players on Arena
▲ Fast Castle Age at 14:54 — faster than 76% of analysed players on Arena
▼ Low eAPM (15) — busier hands win idle time back
▼ Loom after the Feudal click (11:04) — usually safest before it
▼ First military only at 31:44 (Mangonel) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 14:54
Alfesin94 C
Feudal Age 11:11 vs 10:55
btm 39%
Castle Age 15:15 vs 16:03
top 34%
Imperial Age 37:37 vs 32:18
btm 16%
eAPM 29 vs 27
top 44%
First military 19:28 vs 18:52
btm 46%
▼ Slow Imperial Age at 37:37 — slower than 84% of analysed players on Arena
juniornmlima D
Feudal Age 12:41 vs 10:55
btm 8%
Castle Age 17:39 vs 16:03
btm 31%
Imperial Age 32:39 vs 32:18
btm 47%
eAPM 10 vs 27
btm 4%
First military 22:56 vs 18:52
btm 26%
▼ Slow Feudal Age at 12:41 — slower than 92% of analysed players on Arena
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (10:32) — usually safest before it
▲ Town centers almost never idle — 36s across the first 17:38
Zbar D
Feudal Age 12:35 vs 10:55
btm 9%
Castle Age 20:43 vs 16:03
btm 14%
Imperial Age 37:35 vs 32:18
btm 17%
eAPM 18 vs 27
btm 22%
First military 31:14 vs 18:52
btm 3%
▼ Slow Feudal Age at 12:35 — slower than 91% of analysed players on Arena
▼ Slow Castle Age at 20:43 — slower than 86% of analysed players on Arena
▼ Slow Imperial Age at 37:35 — slower than 83% of analysed players on Arena
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 31:14 (Monk) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 10s across the first 20:43
NAGA HITAM C
Feudal Age 11:06 vs 10:55
btm 42%
Castle Age 15:34 vs 16:03
top 41%
Imperial Age 34:12 vs 32:18
btm 35%
eAPM 17 vs 27
btm 19%
First military 27:45 vs 18:52
btm 10%
▼ Low eAPM (17) — busier hands win idle time back
▼ First military only at 27:45 (Scorpion) — later than 90% of analysed players on Arena
▲ Town centers almost never idle — 9s across the first 15:34
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