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Arena

510201734Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 41m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1338
+12
🇺🇸 Britons · United States
1321
+13
🇧🇷 Italians · Brazil
1241
+16
🇧🇷 Persians · Brazil
1156
+20
🇩🇪 Muisca · Germany
1279
-17
🇦🇷 Spanish · Argentina
1277
-16
🇨🇦 Khmer · Canada
1249
-15
🇦🇷 Celts · Argentina
1185
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,040 12:10 16:30 30:03 ⛏ Fast Castle
42 1,749 10:53 14:31 30:59 ⛏ Fast Castle
40 1,669 10:43 15:05 29:51 ⛏ Fast Castle
39 1,609 13:26 18:05 27:27 ⛏ Fast Castle
37 1,512 9:51 14:29 29:31 ⛏ Fast Castle
32 1,340 9:34 14:24 30:12 ⛏ Fast Castle
30 1,219 11:23 16:28 27:29 ⛏ Fast Castle
24 974 11:00 15:11 29:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,775 16,100 10,160 2,800 63,835 65,196
22,745 23,970 10,035 1,050 57,800 65,943
26,565 16,765 10,885 2,495 56,710 62,421
24,730 14,420 15,470 1,050 55,670 60,576
17,260 17,570 9,295 2,670 46,795 52,435
11,660 14,945 9,730 1,500 37,835 43,392
11,950 12,000 8,670 2,580 35,200 37,119
14,290 7,960 8,865 750 31,865 33,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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