AoeStats
← Joe

MegaRandom

509982711Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 28m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1433
+16
🇲🇽 Spanish · Mexico
1430
+16
🇪🇸 Mongols · Spain
1417
+16
🇧🇷 Franks · Brazil
1409
+17
🇲🇽 Hindustanis · Mexico
1551
-21
🇺🇸 Ethiopians · United States
1535
-21
🇧🇷 Britons · Brazil
1331
-12
🇨🇦 Mongols · Canada
1295
-11
Compared against 150,350 analysed team-game players on MegaRandom.
Mr.Brrum A
Feudal Age 7:47 vs 11:14
top 0%
Castle Age 25:47 vs 20:18
btm 11%
Imperial Age — vs 37:21
btm 0%
eAPM 61 vs 28
top 4%
First military 8:38 vs 14:32
top 3%
▲ Fast Feudal Age at 7:47 — faster than 100% of analysed players on MegaRandom
▼ Slow Castle Age at 25:47 — slower than 89% of analysed players on MegaRandom
▲ High eAPM (61) — top quarter of analysed players
▲ Early military at 8:38 (Scout Cavalry) — earlier than 97% of analysed players on MegaRandom
▼ Town centers idle 3:27 of the first 25:47 — keep villagers queued
MEX_Angel_Tj A
Feudal Age 9:49 vs 11:14
top 17%
Castle Age 20:51 vs 20:18
btm 45%
Imperial Age — vs 37:21
btm 0%
eAPM 38 vs 28
top 28%
First military 10:53 vs 14:32
top 18%
▲ Fast Feudal Age at 9:49 — faster than 83% of analysed players on MegaRandom
▲ Early military at 10:53 (Scout Cavalry) — earlier than 82% of analysed players on MegaRandom
▲ Town centers almost never idle — 5s across the first 20:51
Karzul A
Feudal Age 9:51 vs 11:14
top 17%
Castle Age 24:11 vs 20:18
btm 19%
Imperial Age — vs 37:21
btm 0%
eAPM 53 vs 28
top 9%
First military 11:25 vs 14:32
top 24%
▲ Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▼ Slow Castle Age at 24:11 — slower than 81% of analysed players on MegaRandom
▲ High eAPM (53) — top quarter of analysed players
▲ Town centers almost never idle — 2s across the first 24:11
_WizarD_ A
Feudal Age 10:40 vs 11:14
top 36%
Castle Age 22:18 vs 20:18
btm 32%
Imperial Age — vs 37:21
btm 0%
eAPM 58 vs 28
top 6%
First military 10:52 vs 14:32
top 18%
▲ High eAPM (58) — top quarter of analysed players
▲ Early military at 10:52 (Spearman) — earlier than 82% of analysed players on MegaRandom
▲ Town centers almost never idle — 3s across the first 22:18
Duaaa B
Feudal Age 8:49 vs 11:14
top 4%
Castle Age 27:25 vs 20:18
btm 7%
Imperial Age — vs 37:21
btm 0%
eAPM 39 vs 28
top 27%
First military 9:37 vs 14:32
top 6%
▲ Fast Feudal Age at 8:49 — faster than 96% of analysed players on MegaRandom
▼ Slow Castle Age at 27:25 — slower than 93% of analysed players on MegaRandom
▲ Early military at 9:37 (Scout Cavalry) — earlier than 94% of analysed players on MegaRandom
Polestar A
Feudal Age 9:45 vs 11:14
top 16%
Castle Age 19:13 vs 20:18
top 40%
Imperial Age — vs 37:21
btm 0%
eAPM 29 vs 28
top 47%
First military 10:02 vs 14:32
top 9%
▲ Fast Feudal Age at 9:45 — faster than 84% of analysed players on MegaRandom
▲ Early military at 10:02 (Spearman) — earlier than 91% of analysed players on MegaRandom
▲ Town centers almost never idle — 16s across the first 19:13
Kuroko A
Feudal Age 9:51 vs 11:14
top 17%
Castle Age 24:01 vs 20:18
btm 20%
Imperial Age — vs 37:21
btm 0%
eAPM 41 vs 28
top 23%
First military 10:50 vs 14:32
top 18%
▲ Fast Feudal Age at 9:51 — faster than 83% of analysed players on MegaRandom
▼ Slow Castle Age at 24:01 — slower than 80% of analysed players on MegaRandom
▲ High eAPM (41) — top quarter of analysed players
▲ Early military at 10:50 (Archer) — earlier than 82% of analysed players on MegaRandom
▼ Town centers idle 4:11 of the first 24:01 — keep villagers queued
Joe A
Feudal Age 12:15 vs 11:14
btm 28%
Castle Age 16:11 vs 20:18
top 14%
Imperial Age — vs 37:21
btm 0%
eAPM 34 vs 28
top 34%
First military 13:58 vs 14:32
top 46%
▲ Fast Castle Age at 16:11 — faster than 86% of analysed players on MegaRandom
▼ Loom after the Feudal click (11:26) — usually safest before it
▲ Town centers almost never idle — 19s across the first 16:11
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