AoeStats
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Oasis

509190067Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 48m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Ethiopians · Argentina
1206
+10
🇦🇷 Varangians · Argentina
1149
+12
1003
+18
🇦🇷 Saracens · Argentina
989
+29
🇺🇸 Saracens · United States
1099
-16
🇺🇸 Lithuanians · United States
1073
-15
🇦🇷 Spanish · Argentina
1039
-14
🇹🇷 Persians · Türkiye
1014
-13
Player eAPM Actions Feudal Castle Imperial Opening
57 2,742 9:27 25:51 38:53 ⚔ Archer Rush
45 2,170 9:56 21:54 45:46 ⚔ Scout Rush
34 1,654 10:10 22:07 40:36 ⚔ Scout Rush
31 1,506 11:45 17:00 40:18 ⛏ Fast Castle
29 1,380 11:56 18:42 36:10 ⛏ Fast Castle
28 1,343 10:58 15:13 35:14 ⛏ Fast Castle
23 1,088 10:00 24:45 47:31 ⚔ Skirmisher Rush
16 767 10:32 32:09 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,285 14,315 8,400 1,260 52,260 65,714
22,050 9,935 12,840 1,500 46,325 55,055
18,110 7,997 11,385 1,660 39,152 44,375
14,430 9,836 6,590 405 31,261 37,203
11,600 9,403 7,075 970 29,048 31,391
13,495 7,550 5,035 2,150 28,230 35,981
13,795 6,737 5,445 1,860 27,837 47,167
11,335 6,360 455 1,400 19,550 22,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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