Arabia
510244329Analyzed2v2 RM
·
11h ago on Sep 30, 2026·
39m 39s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
iBita
55 units ordered
Archer16
Pikeman14
Militia7
Longbowman6
Crossbowman5
Knight4
Spearman3
First military 10:57 — Militia
The Algorithm
70 units ordered
Pikeman32
Knight24
Spearman13
Tarkan1
First military 24:55 — Knight
CentralCrown20
66 units ordered
Scout Cavalry18
Pikeman12
Spearman10
Skirmisher9
Man-at-Arms7
Knight6
Militia4
First military 15:46 — Militia
King_B
88 units ordered
Cavalry Archer54
Camel Scout20
Knight11
Monk3
First military 19:42 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
iBita’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
The Algorithm’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
CentralCrown20’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
King_B’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9