MegaRandom
505482522Analyzed2v2 RM
·
21d ago on Sep 9, 2026·
36m 37s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MASACRE
66 units ordered
Camel Scout57
Spearman7
Scout Cavalry2
First military 12:13 — Scout Cavalry
Walter2000
20 units ordered
Hussite Wagon9
Spearman4
Monk3
Trebuchet2
Pikeman2
First military 16:36 — Spearman
Papi-etoilette
28 units ordered
Knight23
Scout Cavalry5
First military 11:30 — Scout Cavalry
Tavern
44 units ordered
Pikeman29
Scout Cavalry9
Knight3
Battle Elephant3
First military 11:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MASACRE’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Walter2000’s army
and what beats it
beaten by
Bombard Cannon
+60
Mangonel
+52
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Papi-etoilette’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Tavern’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9