Arabia
509417350Analyzed2v2 RM
·
4d ago on Sep 26, 2026·
41m 45s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
MAX
43 units ordered
Man-at-Arms8
Archer7
Scout Cavalry6
Spearman5
Light Cavalry5
Pikeman4
Skirmisher3
Militia2
Long Swordsman2
Monk1
First military 13:09 — Militia
shiunny999
115 units ordered
Light Cavalry77
Hussar25
Scout Cavalry12
Spearman1
First military 15:12 — Spearman
Vongoli Momoli
65 units ordered
Pikeman20
Light Cavalry16
Fire Lancer13
Steppe Lancer10
Spearman6
First military 19:51 — Spearman
tswag
7 units ordered
Spearman4
Militia3
First military 11:39 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
MAX’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
shiunny999’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Vongoli Momoli’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
tswag’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1