AoeStats
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Arena

510472012Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 48m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Britons · Colombia
1045
+11
🇺🇸 Spanish · United States
1024
+12
🇩🇪 Danes · Germany
1012
+13
🇸🇬 Huns · Singapore
869
+19
🇳🇿 Poles · New Zealand
978
-15
🇨🇳 Mongols · China
969
-15
🇺🇸 Huns · United States
911
-13
🇨🇳 Huns · China
887
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 1,894 11:49 15:36 34:03 ⛏ Fast Castle
32 1,560 11:24 16:09 33:28 ⛏ Fast Castle
29 1,398 10:50 14:43 30:09 ⛏ Fast Castle
29 1,403 10:49 17:44 31:02 ⛏ Fast Castle
29 1,420 12:04 17:18 30:41 ⛏ Fast Castle
23 1,089 10:35 20:00 29:10 ⛏ Fast Castle
22 1,054 9:13 19:46 34:22 ⛏ Fast Castle
18 847 10:28 20:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,160 18,098 13,435 1,700 63,393 92,041
24,055 18,400 11,540 2,550 56,545 68,992
21,760 14,910 11,150 2,450 50,270 69,199
22,075 14,600 9,630 2,905 49,210 52,262
21,310 14,615 9,965 1,700 47,590 64,621
18,405 16,215 7,565 2,290 44,475 62,407
14,660 10,610 6,705 1,430 33,405 35,279
12,410 6,625 7,310 2,420 28,765 31,740
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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