AoeStats
← Gold Please

Arabia

509584146Analyzed
1v1 RM · 3d ago on Sep 27, 2026· 44m 7s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Vikings · Vietnam
1459
+19
🇯🇵 Saxons · Japan
1515
-19

Win probability

Gold Please's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 648,342 analysed 1v1 players on Arabia.
napodoan S
Feudal Age 8:55 vs 9:49
top 14%
Castle Age 20:07 vs 21:49
top 24%
Imperial Age 36:25 vs 38:59
top 26%
eAPM 46 vs 39
top 36%
First military 9:41 vs 10:33
top 30%
▲ Fast Feudal Age at 8:55 — faster than 86% of analysed players on Arabia
▲ Fast Castle Age at 20:07 — faster than 76% of analysed players on Arabia
▲ Fast Imperial Age at 36:25 — faster than 74% of analysed players on Arabia
▲ Town centers almost never idle — 17s across the first 20:07
Gold Please S
Feudal Age 8:48 vs 9:49
top 9%
Castle Age 20:01 vs 21:49
top 23%
Imperial Age — vs 38:59
btm 0%
eAPM 60 vs 39
top 16%
First military 9:55 vs 10:33
top 36%
▲ Fast Feudal Age at 8:48 — faster than 91% of analysed players on Arabia
▲ Fast Castle Age at 20:01 — faster than 77% of analysed players on Arabia
▲ High eAPM (60) — top quarter of analysed players
▲ Town centers almost never idle — 11s across the first 20:01
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