Arabia
509581766Analyzed1v1 RM
·
3d ago on Sep 27, 2026·
21m 12s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[CLag]RirroMza
17 units ordered
Scout Cavalry10
Archer7
First military 10:27 — Scout Cavalry
Gold Please
15 units ordered
Spearman8
Militia3
Skirmisher3
Mounted Crossbowman1
First military 7:35 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[CLag]RirroMza’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Gold Please’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3