AoeStats
← Wicked Lui

Fortress

508721793Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Danes · Türkiye
1543
+17
🇹🇷 Danes · Türkiye
1495
+17
🇹🇷 Romans · Türkiye
1412
+20
🇹🇷 Hindustanis · Türkiye
1226
+27
🇨🇭 Franks · Switzerland
1533
-21
🇩🇪 Teutons · Germany
1531
-20
🇩🇪 Danes · Germany
1518
-20
🇧🇷 Khmer · Brazil
1469
-18
Player eAPM Actions Feudal Castle Imperial Opening
49 2,604 8:31 12:00 34:27 ⛏ Fast Castle
47 2,519 6:46 10:57 24:12 ⛏ Fast Castle
46 2,438 7:33 11:20 24:30 ⛏ Fast Castle
43 2,319 7:40 11:20 36:17 ⛏ Fast Castle
37 1,978 7:29 11:41 29:02 ⛏ Fast Castle
36 1,898 7:24 11:03 23:55 ⛏ Fast Castle
33 1,765 7:47 11:35 27:50 ⛏ Fast Castle
28 1,505 7:13 10:20 24:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,545 27,790 24,785 3,390 109,510 118,572
35,910 47,035 16,725 5,630 105,300 108,719
23,775 39,012 30,595 1,360 94,742 100,378
40,735 28,165 20,500 3,025 92,425 111,070
35,965 34,970 17,115 3,375 91,425 95,736
40,870 24,016 16,400 2,860 84,146 92,634
32,510 24,240 19,270 2,250 78,270 87,880
16,760 24,555 17,195 465 58,975 64,871
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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