Arabia
510225449Analyzed1v1 RM
·
15h ago on Sep 30, 2026·
36m 20s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Mantis
25 units ordered
Knight19
Scout Cavalry6
First military 17:16 — Scout Cavalry
ArtyParty92
24 units ordered
Archer7
Man-at-Arms6
Pikeman5
Spearman2
Battering Ram2
Petard2
First military 13:18 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Mantis’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
ArtyParty92’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3