AoeStats
← ArtyParty92

Arabia

510225449Analyzed
1v1 RM · 21h ago on Sep 30, 2026· 36m 20s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
193
+23
🇺🇸 Slavs · United States
347
-23

Win probability

ArtyParty92's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
Mantis D
Feudal Age 11:30 vs 9:49
btm 13%
Castle Age 24:45 vs 21:49
btm 16%
Imperial Age — vs 38:59
btm 0%
eAPM 10 vs 39
btm 1%
First military 16:46 vs 10:33
btm 11%
▼ Slow Feudal Age at 11:30 — slower than 87% of analysed players on Arabia
▼ Slow Castle Age at 24:45 — slower than 84% of analysed players on Arabia
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (9:23) — usually safest before it
▼ First military only at 16:46 (Scout Cavalry) — later than 89% of analysed players on Arabia
▼ Town centers idle 9:05 of the first 24:45 — keep villagers queued
ArtyParty92 D
Feudal Age 11:53 vs 9:49
btm 9%
Castle Age 26:17 vs 21:49
btm 9%
Imperial Age — vs 38:59
btm 0%
eAPM 16 vs 39
btm 6%
First military 12:57 vs 10:33
btm 23%
▼ Slow Feudal Age at 11:53 — slower than 91% of analysed players on Arabia
▼ Slow Castle Age at 26:17 — slower than 91% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ Town centers idle 12:17 of the first 26:17 — keep villagers queued
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