Arena
510189283Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
66m 32s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Fulgur
373 units ordered
Scout Cavalry160
Janissary95
Cavalry Archer67
Bombard Cannon15
Camel Scout8
Scorpion8
Petard6
Monk6
Battering Ram5
Spearman3
First military 17:14 — Scout Cavalry
Margaery Tyrell
226 units ordered
Karambit Warrior102
Arbalester97
Bombard Cannon19
Onager4
Monk2
Archer1
Skirmisher1
First military 25:11 — Archer
A†ilA
375 units ordered
Throwing Axeman128
Paladin76
Elite Skirmisher57
Cavalier41
Mounted Crossbowman32
Skirmisher17
Spearman11
Trebuchet10
Light Cavalry2
Knight1
First military 13:06 — Spearman
TIMVP
327 units ordered
Elite Skirmisher165
Light Cavalry109
Centurion33
Trebuchet14
Spearman4
Battering Ram1
Monk1
First military 18:03 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Fulgur’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Margaery Tyrell’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
A†ilA’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
TIMVP’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9