AoeStats
← TIMVP

Arabia

509921429Analyzed
1v1 RM · 3d ago on Sep 28, 2026· 19m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Lithuanians · Chile
585
+15
🇵🇪 Danes · Peru
556
-15

Win probability

TIMVP's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
TIMVP D
Feudal Age 12:17 vs 9:49
btm 7%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 16 vs 39
btm 6%
▼ Slow Feudal Age at 12:17 — slower than 93% of analysed players on Arabia
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 6:02 of the first 19:46 — keep villagers queued
IskiSick C
Feudal Age 10:48 vs 9:49
btm 23%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:58
btm 0%
eAPM 33 vs 39
btm 37%
First military 13:35 vs 10:33
btm 20%
▼ Slow Feudal Age at 10:48 — slower than 77% of analysed players on Arabia
▼ Loom after the Feudal click (14:32) — usually safest before it
▼ Town centers idle 4:20 of the first 19:46 — keep villagers queued
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