Arena
508239018Analyzed2v2 RM
·
11d ago on Sep 21, 2026·
39m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TIMVP
70 units ordered
Long Swordsman31
Man-at-Arms20
Battering Ram8
Scorpion6
Monk3
Trebuchet1
Siege Ram1
First military 22:47 — Militia
A†ilA
46 units ordered
Tarkan19
Cavalry Archer16
Knight10
Battering Ram1
First military 24:31 — Cavalry Archer
tstien40
62 units ordered
Genoese Crossbowman31
Light Cavalry12
Elite Skirmisher9
Trebuchet7
Scout Cavalry3
First military 21:56 — Genoese Crossbowman
King Kong
42 units ordered
Long Swordsman15
Scorpion14
Pikeman7
Spearman2
Battering Ram2
Trebuchet2
First military 27:24 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TIMVP’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
A†ilA’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
tstien40’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
King Kong’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3