AoeStats
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Arena

510472840Analyzed
4v4 RM · 9h ago on Oct 1, 2026· 50m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
983
+14
🇮🇳 Varangians · India
908
+18
🇨🇳 Turks · China
903
+18
🇨🇳 Portuguese · China
816
+20
🇲🇽 Teutons · Mexico
1034
-21
🇲🇽 Portuguese · Mexico
999
-20
🇲🇽 Huns · Mexico
881
-15
🇲🇽 Spanish · Mexico
853
-34
Player eAPM Actions Feudal Castle Imperial Opening
34 1,715 9:28 23:35 34:23 ⚔ M@A into Towers into Archers
29 1,453 11:19 15:07 29:17 ⛏ Fast Castle
25 1,282 11:59 16:24 28:52 ⛏ Fast Castle
23 1,156 11:44 18:21 35:28 ⛏ Fast Castle
21 1,081 12:00 18:10 37:58 ⛏ Fast Castle
21 1,040 10:44 17:41 24:58 ◆ FC into Fast Imp
15 751 12:05 19:16 30:13 ⛏ Fast Castle
7 334 14:00 32:20 —

Resources

Player Food Wood Gold Stone Spent Collected
20,450 20,875 9,525 1,930 52,780 57,353
21,470 12,075 8,810 1,330 43,685 70,612
17,440 13,800 7,540 3,895 42,675 75,891
16,350 15,450 7,010 1,425 40,235 48,445
15,600 12,665 8,425 750 37,440 45,128
11,255 13,965 6,365 830 32,415 40,666
11,150 8,705 3,330 2,415 25,600 29,964
8,245 6,155 1,990 1,400 17,790 23,488
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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