Migration
505546276Analyzed1v1 RM
·
21d ago on Sep 9, 2026·
30m 45s·
2 players
Game mode
Random Map
Map size
132×132
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
murad.cr7's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 50,100 analysed 1v1 players on Migration.
murad.cr7
C
Feudal Age
10:20
vs 11:47
top 11%
Castle Age
23:10
vs 19:42
btm 19%
Imperial Age
—
vs 35:33
btm 0%
eAPM
7
vs 24
btm 2%
▲
Fast Feudal Age at 10:20 — faster than 89% of analysed players on Migration
▼
Slow Castle Age at 23:10 — slower than 81% of analysed players on Migration
▼
Low eAPM (7) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:03 of the first 23:10 — keep villagers queued
Heebers
A
Feudal Age
11:03
vs 11:47
top 28%
Castle Age
17:59
vs 19:42
top 31%
Imperial Age
28:15
vs 35:33
top 6%
eAPM
20
vs 24
btm 37%
First military
11:37
vs 11:01
btm 42%
▲
Fast Feudal Age at 11:03 — faster than 72% of analysed players on Migration
▲
Fast Imperial Age at 28:15 — faster than 94% of analysed players on Migration
▼
Loom after the Feudal click (20:14) — usually safest before it
▲
Town centers almost never idle — 5s across the first 17:59