AoeStats
← 神鬼戰士

Black Forest

510992573Analyzed
4v4 RM · 7h ago on Oct 3, 2026· 41m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Malay · United States
1277
+14
🇹🇼 Saracens · Taiwan
1226
+16
🇨🇦 Byzantines · Canada
1219
+16
🇸🇪 Japanese · Sweden
1204
+16
🇦🇺 Berbers · Australia
1248
-17
🇦🇺 Persians · Australia
1240
-16
🇦🇺 Italians · Australia
1240
-16
🇦🇺 Danes · Australia
1169
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 1,768 11:19 14:44 32:18 ⛏ Fish Boom FC
36 1,514 11:44 15:17 29:52 ⛏ Fast Castle
35 1,456 14:33 18:59 30:53 ⚔ M@A FC
34 1,439 11:20 22:05 26:38 ⚔ Fish Boom into Archers into Fast Imp
31 1,293 10:32 15:00 28:59 ⛏ Fish Boom FC
26 1,079 11:07 15:29 33:31 ⛏ Fast Castle
24 992 13:34 19:47 27:39 ⛏ Fish Boom FC
19 774 13:44 18:38 33:20 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
28,620 17,325 14,415 200 60,560 79,373
30,560 14,825 11,825 3,200 60,410 63,048
17,100 24,865 15,320 2,560 59,845 68,905
22,775 17,690 12,520 2,595 55,580 75,949
17,090 17,078 7,655 2,790 44,613 47,721
16,845 15,095 7,915 2,150 42,005 50,776
8,955 10,811 9,225 650 29,641 32,480
10,620 10,748 5,540 1,600 28,508 28,424
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.