AoeStats
← El-Kiody

Black Forest

509965276Analyzed
2v2 RM · 2d ago on Sep 28, 2026· 61m 16s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Spanish · Italy
422
+22
🇺🇸 Magyars · United States
408
+22
🇸🇪 Varangians · Sweden
559
-22
🇮🇹 Portuguese · Italy
548
-22
Player eAPM Actions Feudal Castle Imperial Opening
25 1,533 14:52 30:45 41:19 ⛏ Fast Castle
20 1,201 14:39 19:56 34:19 ⛏ Fast Castle
17 1,011 16:00 23:19 40:33 ⛏ Fast Castle
10 640 12:17 24:42 36:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,520 42,217 14,775 2,625 81,137 87,300
20,705 21,036 21,090 3,225 66,056 103,104
27,005 12,605 15,835 2,505 57,950 69,845
19,490 17,790 13,600 5,290 56,170 65,418
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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