AoeStats
← ling147

Lombardia

510058864Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 63m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Franks · Italy
802
+6
🇨🇿 Spanish · Czechia
792
+6
🇬🇧 Celts · United Kingdom
764
+7
🇲🇽 Tatars · Mexico
672
+11
🇨🇳 Franks · China
567
-8
🇨🇳 Chinese · China
561
-8
🇨🇳 Huns · China
520
-7
🇨🇳 Chinese · China
520
-7
Compared against 92,454 analysed team-game players on Lombardia.
Bummo C
Feudal Age 11:30 vs 10:47
btm 27%
Castle Age 21:03 vs 19:01
btm 32%
Imperial Age 33:51 vs 35:48
top 32%
eAPM 16 vs 32
btm 11%
First military 20:05 vs 15:18
btm 26%
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 6s across the first 21:03
[UBC] Lobo D
Feudal Age 12:40 vs 10:47
btm 8%
Castle Age 22:02 vs 19:01
btm 24%
Imperial Age 41:58 vs 35:48
btm 12%
eAPM 24 vs 32
btm 28%
First military 14:07 vs 15:18
top 44%
▼ Slow Feudal Age at 12:40 — slower than 92% of analysed players on Lombardia
▼ Slow Castle Age at 22:02 — slower than 76% of analysed players on Lombardia
▼ Slow Imperial Age at 41:58 — slower than 88% of analysed players on Lombardia
▲ Town centers almost never idle — 2s across the first 22:02
alexgiaco98 C
Feudal Age 12:54 vs 10:47
btm 6%
Castle Age 25:00 vs 19:01
btm 8%
Imperial Age 30:55 vs 35:48
top 11%
eAPM 29 vs 32
btm 42%
First military 39:22 vs 15:18
btm 0%
▼ Slow Feudal Age at 12:54 — slower than 94% of analysed players on Lombardia
▼ Slow Castle Age at 25:00 — slower than 92% of analysed players on Lombardia
▲ Fast Imperial Age at 30:55 — faster than 89% of analysed players on Lombardia
▼ First military only at 39:22 (Knight) — later than 100% of analysed players on Lombardia
▲ Town centers almost never idle — 3s across the first 25:00
✪KillerMx✪ D
Feudal Age 10:56 vs 10:47
btm 45%
Castle Age 21:17 vs 19:01
btm 30%
Imperial Age 49:04 vs 35:48
btm 2%
eAPM 25 vs 32
btm 31%
First military 58:04 vs 15:18
btm 0%
▼ Slow Imperial Age at 49:04 — slower than 98% of analysed players on Lombardia
▼ Loom never researched — one lost villager costs more
▼ First military only at 58:04 (Steppe Lancer) — later than 100% of analysed players on Lombardia
▼ Town centers idle 6:27 of the first 21:17 — keep villagers queued
ling147 D
Feudal Age 16:02 vs 10:47
btm 1%
Castle Age 29:12 vs 19:01
btm 2%
Imperial Age 40:44 vs 35:48
btm 17%
eAPM 16 vs 32
btm 11%
First military 18:28 vs 15:18
btm 33%
▼ Slow Feudal Age at 16:02 — slower than 99% of analysed players on Lombardia
▼ Slow Castle Age at 29:12 — slower than 98% of analysed players on Lombardia
▼ Slow Imperial Age at 40:44 — slower than 83% of analysed players on Lombardia
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 10:37 of the first 29:12 — keep villagers queued
林北才是接班人 C
Feudal Age 11:02 vs 10:47
btm 41%
Castle Age 21:27 vs 19:01
btm 29%
Imperial Age 35:25 vs 35:48
top 47%
eAPM 25 vs 32
btm 31%
First military 14:56 vs 15:18
top 48%
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:22 of the first 21:27 — keep villagers queued
811731154 C
Feudal Age 12:03 vs 10:47
btm 15%
Castle Age 18:28 vs 19:01
top 46%
Imperial Age 34:53 vs 35:48
top 42%
eAPM 18 vs 32
btm 16%
First military 30:30 vs 15:18
btm 4%
▼ Slow Feudal Age at 12:03 — slower than 85% of analysed players on Lombardia
▼ Low eAPM (18) — busier hands win idle time back
▼ First military only at 30:30 (Chu Ko Nu) — later than 96% of analysed players on Lombardia
799787627 D
Feudal Age 10:56 vs 10:47
btm 45%
Castle Age 25:38 vs 19:01
btm 6%
Imperial Age 39:26 vs 35:48
btm 23%
eAPM 24 vs 32
btm 28%
First military 28:40 vs 15:18
btm 7%
▼ Slow Castle Age at 25:38 — slower than 94% of analysed players on Lombardia
▼ Slow Imperial Age at 39:26 — slower than 77% of analysed players on Lombardia
▼ Loom never researched — one lost villager costs more
▼ First military only at 28:40 (Knight) — later than 93% of analysed players on Lombardia
▼ Town centers idle 5:48 of the first 25:38 — keep villagers queued
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