MegaRandom
506117724Analyzed2v2 RM
·
19d ago on Sep 12, 2026·
30m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 149,466 analysed team-game players on MegaRandom.
JAGGY
D
Feudal Age
12:53
vs 11:14
btm 19%
Castle Age
25:10
vs 20:18
btm 14%
Imperial Age
—
vs 37:21
btm 0%
eAPM
19
vs 28
btm 27%
First military
18:24
vs 14:32
btm 27%
▼
Slow Feudal Age at 12:53 — slower than 81% of analysed players on MegaRandom
▼
Slow Castle Age at 25:10 — slower than 86% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
qvbcheng
D
Feudal Age
13:47
vs 11:14
btm 11%
Castle Age
18:55
vs 20:18
top 38%
Imperial Age
—
vs 37:21
btm 0%
eAPM
12
vs 28
btm 9%
First military
14:12
vs 14:32
top 48%
▼
Slow Feudal Age at 13:47 — slower than 89% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 18s across the first 18:55
Ciconico
C
Feudal Age
11:31
vs 11:14
btm 43%
Castle Age
20:34
vs 20:18
btm 48%
Imperial Age
—
vs 37:21
btm 0%
eAPM
12
vs 28
btm 9%
First military
12:34
vs 14:32
top 35%
▼
Low eAPM (12) — busier hands win idle time back
Fabio-M91
B
Feudal Age
10:51
vs 11:14
top 40%
Castle Age
18:13
vs 20:18
top 32%
Imperial Age
—
vs 37:21
btm 0%
eAPM
20
vs 28
btm 28%
First military
18:32
vs 14:32
btm 26%
▼
Loom after the Feudal click (15:28) — usually safest before it
▲
Town centers almost never idle — 12s across the first 18:13