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Black Forest

509173417Analyzed
4v4 RM · 5d ago on Sep 25, 2026· 66m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇦 Byzantines · Ukraine
737
+14
🇧🇷 Celts · Brazil
654
+18
🇳🇱 Inca · Netherlands
596
+20
🇮🇩 Franks · Indonesia
593
+20
🇩🇪 Wu · Germany
779
-22
🇦🇷 Danes · Argentina
753
-21
🇳🇱 Huns · Netherlands
673
-17
🇲🇽 Slavs · Mexico
546
-12
Player eAPM Actions Feudal Castle Imperial Opening
22 1,460 13:48 18:53 34:29 ⛏ FC into Fish Boom
18 1,173 15:01 25:05 34:21 ⛏ Fish Boom FC
18 1,203 13:53 18:37 36:16 ⛏ FC into Fish Boom
17 1,109 14:24 22:39 31:02 ⚔ Towers into Fish Boom FC into Fast Imp
15 990 12:23 25:25 32:49 ◆ FC into Fast Imp
12 795 12:39 19:55 32:59 ⛏ Fast Castle
12 775 14:32 25:30 40:23 ⛏ Fast Castle
10 654 16:07 29:44 47:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,720 45,480 23,555 1,650 115,405 120,062
28,885 32,960 23,880 3,190 88,915 124,129
34,025 28,344 19,705 3,230 85,304 89,719
27,460 31,717 21,470 2,780 83,427 101,305
27,415 25,235 20,640 4,450 77,740 93,506
25,565 17,011 13,695 950 57,221 68,336
20,040 27,499 5,115 3,435 56,089 60,928
10,920 15,621 11,895 3,130 41,566 50,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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