AoeStats
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Arena

506853831Analyzed
2v2 RM · 17d ago on Sep 15, 2026· 57m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Khmer · China
881
+12
🇨🇳 Vietnamese · China
755
+18
🇮🇩 Celts · Indonesia
800
-15
🇨🇴 Dravidians · Colombia
795
-15
Compared against 548,628 analysed team-game players on Arena.
alejoc9302 C
Feudal Age 10:29 vs 10:55
top 30%
Castle Age 18:21 vs 16:03
btm 26%
Imperial Age 32:19 vs 32:17
top 50%
eAPM 19 vs 27
btm 25%
First military 17:12 vs 18:52
top 35%
▲ Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (10:35) — usually safest before it
▲ Town centers almost never idle — 3s across the first 18:21
parry enjoyer D
Feudal Age 11:50 vs 10:55
btm 20%
Castle Age 21:40 vs 16:03
btm 11%
Imperial Age 36:10 vs 32:17
btm 23%
eAPM 21 vs 27
btm 31%
First military 19:58 vs 18:52
btm 42%
▼ Slow Feudal Age at 11:50 — slower than 80% of analysed players on Arena
▼ Slow Castle Age at 21:40 — slower than 89% of analysed players on Arena
▼ Slow Imperial Age at 36:10 — slower than 77% of analysed players on Arena
▲ Town centers almost never idle — 35s across the first 21:40
摸鱼 B
Feudal Age 10:59 vs 10:55
btm 47%
Castle Age 16:32 vs 16:03
btm 43%
Imperial Age 27:30 vs 32:17
top 7%
eAPM 12 vs 27
btm 6%
First military 22:04 vs 18:52
btm 30%
▲ Fast Imperial Age at 27:30 — faster than 93% of analysed players on Arena
▼ Low eAPM (12) — busier hands win idle time back
▲ Town centers almost never idle — 17s across the first 16:32
嗳在七元钱 A
Feudal Age 10:40 vs 10:55
top 38%
Castle Age 16:30 vs 16:03
btm 43%
Imperial Age 30:08 vs 32:17
top 30%
eAPM 70 vs 27
top 1%
First military 21:16 vs 18:52
btm 34%
▲ Fast Imperial Age at 30:08 — faster than 70% of analysed players on Arena
▲ High eAPM (70) — top quarter of analysed players
▲ Town centers almost never idle — 4s across the first 16:29
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