Arabia
508853254Analyzed3v3 RM
·
7d ago on Sep 24, 2026·
18m 57s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
the British dog
0 units ordered
Realistic_ZA
0 units ordered
Marcus Aurelius
11 units ordered
Archer11
First military 13:16 — Archer
ogipochi_
5 units ordered
Man-at-Arms3
Spearman2
First military 13:07 — Militia
Dardiburg
0 units ordered
NoobForever
20 units ordered
Skirmisher5
Spearman5
Archer5
Scout Cavalry5
First military 16:40 — Skirmisher
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Marcus Aurelius’s army
and what beats it
beaten by
Skirmisher
+3
ogipochi_’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
NoobForever’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3