AoeStats
← axelinho 123836

Arena

509630717Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 39m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1055
+17
🇺🇸 Danes · United States
1030
+18
🇦🇷 Britons · Argentina
1020
+18
🇨🇦 Bohemians · Canada
1006
+19
🇦🇺 Magyars · Australia
1198
-23
🇦🇺 Goths · Australia
1051
-50
🇦🇺 Bulgarians · Australia
1047
-17
🇦🇺 Teutons · Australia
1005
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,449 10:30 16:07 32:22 ⛏ Fast Castle
31 1,216 13:19 17:16 37:54 ⛏ Fast Castle
30 1,182 9:40 14:56 32:00 ⛏ Fast Castle
28 1,094 11:00 15:06 31:01 ⛏ Fast Castle
25 974 11:02 15:13 30:26 ⛏ Fast Castle
22 876 12:22 16:20 — ⛏ Fast Castle
20 766 12:27 16:14 31:35 ⛏ Fast Castle
12 462 11:15 16:17 36:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,675 13,695 20,925 2,250 64,545 65,799
17,650 10,410 10,300 2,150 40,510 46,948
17,730 11,435 6,890 975 37,030 41,917
15,360 11,820 6,250 2,520 35,950 44,475
13,815 8,445 9,150 850 32,260 34,201
12,300 10,906 4,895 2,250 30,351 42,839
11,535 7,330 2,415 1,505 22,785 33,210
6,805 6,225 2,080 3,485 18,595 18,912
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.