Four Lakes
509567943Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
53m 58s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
SleekDust5880's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
yumi
C
Feudal Age
12:28
vs 10:51
btm 14%
Castle Age
23:14
vs 20:09
btm 19%
Imperial Age
—
vs 36:23
btm 0%
eAPM
45
vs 32
top 25%
First military
14:08
vs 12:45
btm 38%
▼
Slow Feudal Age at 12:28 — slower than 86% of analysed players on Four Lakes
▼
Slow Castle Age at 23:14 — slower than 81% of analysed players on Four Lakes
▲
High eAPM (45) — top quarter of analysed players
▲
Town centers almost never idle — 6s across the first 23:14
SleekDust5880
C
Feudal Age
13:57
vs 10:51
btm 4%
Castle Age
20:51
vs 20:09
btm 42%
Imperial Age
32:22
vs 36:23
top 18%
eAPM
11
vs 32
btm 4%
First military
19:39
vs 12:45
btm 10%
▼
Slow Feudal Age at 13:57 — slower than 96% of analysed players on Four Lakes
▲
Fast Imperial Age at 32:22 — faster than 82% of analysed players on Four Lakes
▼
Low eAPM (11) — busier hands win idle time back
▼
First military only at 19:39 (Spearman) — later than 90% of analysed players on Four Lakes