Hill Fort
506462872Analyzed2v2 RM
·
17d ago on Sep 13, 2026·
34m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 56,014 analysed team-game players on Hill Fort.
julian_venom
D
Feudal Age
—
vs 10:56
btm 0%
Castle Age
—
vs 18:30
btm 0%
Imperial Age
—
vs 36:06
btm 0%
eAPM
1
vs 28
btm 1%
▼
Low eAPM (1) — busier hands win idle time back
▼
Town centers idle 22:55 of the first 30:00 — keep villagers queued
czz
D
Feudal Age
13:56
vs 10:56
btm 4%
Castle Age
32:02
vs 18:30
btm 1%
Imperial Age
—
vs 36:06
btm 0%
eAPM
16
vs 28
btm 16%
First military
13:37
vs 18:29
top 18%
▼
Slow Feudal Age at 13:56 — slower than 96% of analysed players on Hill Fort
▼
Slow Castle Age at 32:02 — slower than 99% of analysed players on Hill Fort
▼
Low eAPM (16) — busier hands win idle time back
▲
Early military at 13:37 (Militia) — earlier than 82% of analysed players on Hill Fort
▼
Town centers idle 4:43 of the first 32:02 — keep villagers queued
Aśoka
C
Feudal Age
10:59
vs 10:56
btm 48%
Castle Age
17:46
vs 18:30
top 43%
Imperial Age
—
vs 36:06
btm 0%
eAPM
12
vs 28
btm 8%
First military
22:17
vs 18:29
btm 26%
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom after the Feudal click (8:52) — usually safest before it
▲
Town centers almost never idle — 2s across the first 17:45
Sykik
C
Feudal Age
11:54
vs 10:56
btm 21%
Castle Age
16:43
vs 18:30
top 32%
Imperial Age
—
vs 36:06
btm 0%
eAPM
11
vs 28
btm 6%
First military
21:23
vs 18:29
btm 31%
▼
Slow Feudal Age at 11:54 — slower than 79% of analysed players on Hill Fort
▼
Low eAPM (11) — busier hands win idle time back