AoeStats
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African Clearing

510838431Analyzed
4v4 RM · 10h ago on Oct 2, 2026· 39m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Koreans · United Kingdom
1451
+13
🇲🇽 Georgians · Mexico
1420
+14
🇧🇷 Huns · Brazil
1403
+15
🇵🇾 Mongols · Paraguay
1373
+16
🇸🇮 Berbers · Slovenia
1487
-19
🇨🇳 Jurchens · China
1421
-16
1316
-12
🇩🇪 Saxons · Germany
1300
-11
Player eAPM Actions Feudal Castle Imperial Opening
43 1,691 12:37 20:51 — ⚔ Tower Rush
39 1,549 11:12 23:36 — ⚔ Tower Rush
39 1,551 13:35 22:33 — ⚔ Scout Rush
37 1,443 14:00 18:02 — ⛏ Fast Castle
33 1,308 13:31 16:56 33:23 ⛏ Fast Castle
29 1,144 12:51 26:49 38:45
26 1,041 12:02 22:14 — ⚔ Scouts into Towers
18 719 13:04 25:35 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,700 13,241 7,675 1,475 42,091 47,561
12,635 8,051 4,345 300 25,331 27,183
8,275 7,115 3,170 1,235 19,795 23,654
9,390 5,205 1,140 2,615 18,350 19,735
6,565 7,893 1,935 1,525 17,918 17,477
9,715 5,180 1,330 1,300 17,525 20,241
8,545 6,135 885 1,780 17,345 18,121
5,575 6,467 1,570 1,870 15,482 15,935
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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