AoeStats
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Arena

510338549Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 39m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bengalis · Taiwan
1160
+14
🇹🇼 Slavs · Taiwan
1140
+15
🇹🇼 Koreans · Taiwan
1139
+15
🇹🇼 Vietnamese · Taiwan
1088
+17
🇺🇸 Varangians · United States
1127
-16
🇸🇰 Celts · Slovakia
1120
-15
🇵🇱 Bohemians · Poland
1118
-15
🇹🇼 Mongols · Taiwan
1102
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,549 10:19 14:05 27:26 ⛏ Fast Castle
34 1,341 10:16 14:19 30:07 ⛏ Fast Castle
25 990 13:00 21:32 28:03 ⛏ Fast Castle
23 909 10:41 14:34 28:55 ⛏ Fast Castle
21 824 11:25 15:10 30:13 ⛏ Fast Castle
20 787 11:41 18:25 33:16 ⛏ Fast Castle
17 653 12:15 16:31 33:52 ⛏ Fast Castle
15 602 11:03 14:56 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,475 13,365 8,000 1,700 45,540 53,961
15,550 17,210 9,250 3,175 45,185 53,389
19,685 14,295 8,620 1,500 44,100 48,502
14,820 14,090 9,290 2,250 40,450 47,359
19,115 9,635 6,460 950 36,160 39,594
17,140 10,155 6,870 900 35,065 40,983
9,075 8,075 2,660 1,765 21,575 23,863
7,050 5,165 1,040 200 13,455 15,444
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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