AoeStats
← 3379631833

Black Forest

504900366Analyzed
4v4 RM · 25d ago on Sep 7, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
776
+13
🇨🇳 Slavs · China
735
+15
🇨🇳 Portuguese · China
729
+15
🇺🇸 Spanish · United States
674
+17
🇨🇳 Burmese · China
831
-19
🇵🇪 Spanish · Peru
749
-43
🇵🇪 Persians · Peru
648
-29
🇧🇴 Franks · Bolivia
612
-11
Compared against 331,926 analysed team-game players on Black Forest.
SpocksGlock B
Feudal Age 13:22 vs 12:30
btm 33%
Castle Age 19:15 vs 19:38
top 47%
Imperial Age 29:56 vs 34:30
top 12%
eAPM 13 vs 23
btm 16%
First military 34:51 vs 22:13
btm 5%
▲ Fast Imperial Age at 29:56 — faster than 88% of analysed players on Black Forest
▼ Low eAPM (13) — busier hands win idle time back
▼ First military only at 34:51 (Trebuchet) — later than 95% of analysed players on Black Forest
TWC-PrimalInside D
Feudal Age 16:20 vs 12:30
btm 7%
Castle Age 27:15 vs 19:38
btm 8%
Imperial Age 39:38 vs 34:30
btm 18%
eAPM 10 vs 23
btm 8%
First military 41:24 vs 22:13
btm 1%
▼ Slow Feudal Age at 16:20 — slower than 93% of analysed players on Black Forest
▼ Slow Castle Age at 27:15 — slower than 92% of analysed players on Black Forest
▼ Slow Imperial Age at 39:38 — slower than 82% of analysed players on Black Forest
▼ Low eAPM (10) — busier hands win idle time back
▼ First military only at 41:24 (Spearman) — later than 99% of analysed players on Black Forest
▼ Town centers idle 3:40 of the first 27:15 — keep villagers queued
戏皇。 B
Feudal Age 12:21 vs 12:30
top 46%
Castle Age 22:49 vs 19:38
btm 26%
Imperial Age 30:14 vs 34:30
top 14%
eAPM 18 vs 23
btm 34%
First military 24:39 vs 22:13
btm 36%
▲ Fast Imperial Age at 30:14 — faster than 86% of analysed players on Black Forest
▼ Loom after the Feudal click (28:24) — usually safest before it
▲ Town centers almost never idle — 7s across the first 22:49
Wololo B
Feudal Age 12:52 vs 12:30
btm 42%
Castle Age 20:13 vs 19:38
btm 45%
Imperial Age 34:25 vs 34:30
top 49%
eAPM 29 vs 23
top 31%
First military 30:55 vs 22:13
btm 12%
▼ First military only at 30:55 (Boyar) — later than 88% of analysed players on Black Forest
Licenciado Álvaro D
Feudal Age 13:13 vs 12:30
btm 36%
Castle Age 26:26 vs 19:38
btm 10%
Imperial Age 39:10 vs 34:30
btm 20%
eAPM 8 vs 23
btm 5%
First military 27:07 vs 22:13
btm 25%
▼ Slow Castle Age at 26:26 — slower than 90% of analysed players on Black Forest
▼ Slow Imperial Age at 39:10 — slower than 80% of analysed players on Black Forest
▼ Low eAPM (8) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:56 of the first 26:26 — keep villagers queued
LicenciadoXavi D
Feudal Age 12:14 vs 12:30
top 44%
Castle Age 26:19 vs 19:38
btm 11%
Imperial Age 40:12 vs 34:30
btm 16%
eAPM 12 vs 23
btm 12%
First military 27:49 vs 22:13
btm 22%
▼ Slow Castle Age at 26:19 — slower than 89% of analysed players on Black Forest
▼ Slow Imperial Age at 40:12 — slower than 84% of analysed players on Black Forest
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom after the Feudal click (11:14) — usually safest before it
▼ Town centers idle 5:16 of the first 26:19 — keep villagers queued
3379631833 C
Feudal Age 13:31 vs 12:30
btm 30%
Castle Age 20:50 vs 19:38
btm 40%
Imperial Age — vs 34:30
btm 0%
eAPM 21 vs 23
btm 44%
First military 16:22 vs 22:13
top 18%
▲ Early military at 16:22 (Militia) — earlier than 82% of analysed players on Black Forest
▲ Town centers almost never idle — 9s across the first 20:49
arturocoria101 D
Feudal Age 14:20 vs 12:30
btm 20%
Castle Age 24:46 vs 19:38
btm 16%
Imperial Age 35:24 vs 34:30
btm 43%
eAPM 7 vs 23
btm 3%
First military 28:33 vs 22:13
btm 19%
▼ Slow Feudal Age at 14:20 — slower than 80% of analysed players on Black Forest
▼ Slow Castle Age at 24:46 — slower than 84% of analysed players on Black Forest
▼ Low eAPM (7) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:16 of the first 24:46 — keep villagers queued
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