AoeStats
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Black Forest

504900366Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Bohemians · United Kingdom
776
+13
🇨🇳 Slavs · China
735
+15
🇨🇳 Portuguese · China
729
+15
🇺🇸 Spanish · United States
674
+17
🇨🇳 Burmese · China
831
-19
🇵🇪 Spanish · Peru
749
-43
🇵🇪 Persians · Peru
648
-29
🇧🇴 Franks · Bolivia
612
-11
Player eAPM Actions Feudal Castle Imperial Opening
29 1,437 12:52 20:13 34:25 ⛏ Fast Castle
21 1,007 13:31 20:50 —
18 873 12:21 22:49 30:14 ◆ FC into Fast Imp
13 632 13:22 19:15 29:56 ⛏ Fast Castle
12 595 12:14 26:19 40:12 ⛏ Fast Castle
10 485 16:20 27:15 39:38 ⛏ Fast Castle
8 383 13:13 26:26 39:10 ⛏ Fast Castle
7 322 14:20 24:46 35:24 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,955 11,650 10,825 3,100 44,530 63,606
19,160 12,898 8,650 2,650 43,358 56,689
13,750 14,120 10,515 2,200 40,585 52,800
14,185 13,689 7,100 3,185 38,159 44,359
12,820 12,821 4,520 2,150 32,311 35,051
11,210 5,840 7,010 2,235 26,295 28,921
8,265 5,777 3,970 1,345 19,357 23,841
7,965 6,747 3,145 860 18,717 23,944
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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