AoeStats
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Arena

509102590Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 43m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Ethiopians · China
1202
+13
🇨🇳 Romans · China
1201
+13
🇨🇳 Franks · China
1201
+13
🇨🇳 Khmer · China
1161
+15
🇩🇪 Lithuanians · Germany
1243
-17
🇨🇳 Aztecs · China
1185
-15
🇮🇹 Danes · Italy
1090
-12
🇩🇪 Dravidians · Germany
1036
-10
Player eAPM Actions Feudal Castle Imperial Opening
44 1,913 11:38 14:21 28:48 ⛏ Fast Castle
43 1,887 11:14 15:53 29:21 ⛏ Fast Castle
39 1,710 11:04 15:06 28:03 ⛏ Fast Castle
37 1,612 10:56 15:21 30:50 ⛏ Fast Castle
36 1,590 11:13 14:57 38:15 ⛏ Fast Castle
35 1,530 9:44 13:35 27:31 ⛏ Fast Castle
27 1,193 10:57 14:30 34:55 ⛏ Fast Castle
13 555 11:59 17:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,935 27,180 10,820 1,085 68,020 80,185
19,660 21,945 11,735 1,890 55,230 66,107
28,790 11,345 13,275 1,635 55,045 59,668
25,475 10,740 17,345 1,110 54,670 67,045
22,270 17,001 10,785 4,495 54,551 70,193
22,980 15,675 7,915 2,300 48,870 57,991
17,245 15,210 9,405 865 42,725 43,061
6,340 4,385 965 750 12,440 13,453
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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